Serious Games – Knowledge Acquisition, Codification, and Sharing

Registration: 12.30 pm

Workshop time: 1.00 pm – 4.00pm

Facilitator: Michael Sutton, Bill and Vieve Gore School of Business, Westminister College

About the workshop:

Games provide immediate feedback, which appear to be more effective and efficient than traditional learning strategies, while exhibiting many complementary values to coaching and mentoring. Virtual environments and simulations have been found to be very effective when contrasted with non-digital methods, because of their immersive experience. At the same time, card games and 3-dimensional games can present employees and learners with compelling challenges set in realistic environments. Gamification may be defined as the process of integrating game theory, game elements, and game mechanics in order to engage employees and learners, enhancing their participation and performance.

Gamification in business is an experience that helps:

Improve the performance of employees
Commit and take responsibility for learning
Achieve and maintain engagement
Promote transformational situations
Open the mind to creative thinking and innovation

Gamification in training and education builds passion, rigour, organization, discipline, resiliency and grit. Simulation can construct immersive environments for experiential learning.

Gamification in the enterprise and higher education are not just the inception of “funification” of work. Gamification creates a foundation for:

Cultivating leadership, teamship, followship, collaboration, and communityship traits
Improving soft skills and individual performance
Focusing attention upon knowledge work through personal and team reflection that can be described in terms of affect, behavior, and cognition
Achieving business goals, strategies, and objectives

About your workshop leader:

Michael Sutton in Giovale Library 1 Michael, an Associate Professor at the Bill and Vieve Gore School of Business (BVGSB) at Westminster College (WC), brings a unique perspective to his passion for Knowledge Mobilization (KMb). His comprehensive career in senior corporate and consulting positions encompassed nearly four decades associated with Business Strategic Planning, Business Process Management, Administrative Renewal, Training and Development, Knowledge Management, Management Consulting, Coaching, Mentoring, and Enterprise Document Management. His academic and higher education passion has also been recognized with a teaching excellence award from Kent State University and a scholarly excellence award from the BVGSB at WC.

He has acquired extensive experience in educating, teaching, managing, technically architecting, and leading strategic business initiatives, new educational programs, and new business ventures. He was a Practice Director for over fifteen years, concentrating his analytical, leadership, management, systems thinking, and team building talent in the emerging field of Knowledge Management in preparation for achieving his Knowledge Management PhD when he was 57 years old.

Michael is widely published, including a watermark book entitled Document Management for the Enterprise: Principles, Techniques, and Applications, (Wiley, 1996), which has been adopted internationally by corporations and universities and was translated into Russian.

Michael has provided innovative consulting services to a range of clients: from Microsoft Corporation, UN Agencies and numerous departments of the Canadian Federal Government, to the Canadian Security Intelligence Service and the US Department of the Navy.


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